I’ll See You On the Dark Side of the Moon

Issac Mao

Through the Echoes of Yesterday(2023)

Mixed media (2D/3D)

Group Project, Assignment

Role: Lead programmer, Level Designer, Puzzle Designer

Through the Echoes of Yesterday is a wordless mixed media (2D/3D), 3rd-person narrative-driven adventure game following our protagonist as she journeys through her past memories alongside a mysterious floating familiar.

Rushing Cube(2022)

2D Side-scrolling platformer Parkour Game

Assignment, Independent, GameMaker Studio 2

Role: Programmer, 2D Artist

A 2D parkour Game with a limited Jam topic of “Only 2 Inputs”,

Game Projects

Endless(2023)

3D Walking Game

Independent, Assignment

Role: Programmer, Visual Designer

It’s a simple walking procedural-generated journey inspired by Super Liminal, Backroom and Weird Core Culture.

Coldline Miami(2022)

2D Top-Down shooting game

Assignment, Independent

Role: Programmer, 2D artist

A game inspired by Hotline Miami, but the character has the Possession ability to control enemies and set up a few lite puzzles in the scene.

Atomic War(2021)

Board Game

Personal Project, Independent

Role: Game Designer, Art Designer

Atomic War is a two-player board game that involves randomness, hidden information and player certainty elements. Inspired by the Fallout Series and Atomic Punk.

Seagull Simulator(2022)

3D Comical Exploration Game

Assignment, Group Project

Role: Programmer, Puzzle Designer

Seagull Simulator is a comical exploration game where you play as a Seagull that eats human food and flies inside and outside a human office.

Follow Us(2021)

2D Point and Click Adventure Game

Personal Project, Independent

Role: Programmer, 2D Artist

The game discusses a hot public topic in China that happened during the COVID-19 pandemic.

Other Projects

Matrix Shader(2023)

Vertex shader

Personal Project, Independent

Role: Programmer Tech Artist

It’s a URP vertex shader inspired by Matrix the movie. It generates random binary codes on the surface of the object. Users can easily modify its randomness and performance.

Ukiyoe(2023)

Audio visualizer

Assignment, Independent

Role: Programmer, Visual Designer

It’s a demo scene for an audio visualizer made with Unity. The vertex of the objects changes when the audio changes

Light House(2023)

Sound Design Project

Independent

Role: Sound Designer

It’s a re-process of the SFXs in a movie clip “Light House.“

A Weird Analog2023)

A sound design audio clip

Personal Project, Independent

Role: Sound Designer

This clip is inspired by the Mandala Catalog on YouTube.